
It makes the process easier, but this function can be turned off in game settings. If you have filled a row or column according to the task, all unused cells will be automatically marked with hatching. Right button changes drag mode – an icon with bidirectional arrows on it – and stretch mode, in which user can stretch any symbol. Plus and minus buttons increase or decrease scale. Left button is used to undo steps one by one. Buttons on the application bar contain some additional functionality. Make double tap on cell to put the cross – mark cell as empty. Numbers in rows and columns shows how many cells have to be filled in a sequence with at least one empty cell between sequences.Ĭontrols are pretty simple. The game itself is simple… and difficult the same time. But only some are available from the beginning: to unlock next puzzles user has to solve previous. Game progress is saved automatically on exit, any number of puzzles can be started simultaneously. Ěutomatic completion of “resolved” rows and columns (optional) Īll puzzles are divided into categories depending on there size: 60+ of size 10x10, 200+ of size 15x15 and more than 250 of size 20x20.Ěn ability to cancel any number of steps.More than 500 nonograms of size from 5x5 up to 20x20.
